Luna Playable

Unity Playworks (Luna) export → network-ready playable

⌘↵ build

Privacy Policy

Who we are, what Luna Playable stores, and what you can do about it. Effective 10 October 2026.

Who we are

Firenado SMC Private Ltd ("we", "us") operates Luna Playable. We are the controller of the personal data described here. For anything in this policy — including a request to see, correct or delete your data — use the contact page or email firenadosmcprivateltd@gmail.com.

What we store

Your account

Your email address, whether it has been verified, and your role. Your password is stored only as a salted scrypt hash — we never hold the password itself and cannot read it. To keep you signed in we set one session cookie holding an opaque token; the server stores only a hash of that token.

Credits

Your balance, an expiry date for each pack you were granted, and a ledger of every grant and spend. This is what makes the balance on your Account page reproducible.

Your upload

The Unity Playworks (Luna) .zip you upload and its file name. It is kept on our server only so you can build again for another network without re-uploading — see Retention below for how to remove it.

Build outputs

The files a build produces, held in the server's scratch space so you can download them. Older ones are discarded automatically as new builds replace them.

Messages you send

Whatever you write in the contact form, plus the email address you give us so we can reply.

Abuse prevention

When you sign up, claim the free credit or verify an email, we record a truncated SHA-256 hash of your IP address (the first 16 hex characters) to rate-limit abuse. We do not store your full IP address, and the hash cannot be reversed to it.

Cookies

We set one cookie: the session cookie above (HttpOnly, SameSite=Lax, and Secure when served over HTTPS). It exists only to keep you signed in. There are no analytics, advertising or tracking cookies — the app loads no third-party scripts and does not profile you.

Why we use it

To create and secure your account, to build the playables you ask for, to keep your credit balance and charging correct, to stop abuse and fraud, to answer your messages, and to meet our legal obligations. We do not use your upload or your data to train anything, and we do not sell it.

Who else is involved

We do not sell or rent your data, and we share it with no advertising or data-brokerage parties. Two processors handle it on our behalf:

Our servers currently run in Singapore. If you are elsewhere, your data is transferred to and processed there. We may also disclose data where the law requires it.

Retention

We keep things only as long as they are useful to you:

Your choices and rights

You can delete your upload from the Build tab without asking us. For everything else — a copy of your data, a correction, deletion of your account, or an objection to how we handle something — use the contact page. Depending on where you live you may have specific statutory rights (for example access, portability, erasure or objection); we will honour them regardless of where you are.

Security

Passwords are scrypt-hashed, session tokens are stored hashed, cookies are HttpOnly and SameSite, state-changing requests are checked against their origin to block CSRF, and traffic is served over TLS. No system is perfect, but we do not store what we do not need — no full IP addresses, no card details, no analytics profiles.

Children

Luna Playable is a business tool intended for people aged 18 or over, and it is not directed at children. We do not knowingly hold data belonging to anyone under 18.

Changes

If this policy changes we will update the effective date at the top. Material changes affecting how we use your data will be announced in the app.